@loaders.gl/compression
v4.0.0-beta.5 webgl loader 3d mesh point cloud
pre-build
npm run build-bundle && npm run build-bundle -- --env=dev && npm run build-worker && npm run build-worker-node
build-bundle
ocular-bundle ./src/index.ts
build-worker
esbuild src/workers/worker.ts --outfile=dist/compression-worker.js --target=esnext --bundle --minify --sourcemap --external:{fs,path,crypto} --define:__VERSION__=\"$npm_package_version\"
build-worker-node
esbuild src/workers/worker.ts --outfile=dist/compression-worker-node.js --platform=node --target=node16 --bundle --minify --sourcemap --define:__VERSION__=\"$npm_package_version\"