Damien Seguin

pex-random

v2.1.2
Random value generators (float, int, vector and noise) for PEX.

pex-color

v2.2.0
Color utilities (css, p3, hex, hsl, hsv, hwb, lab, lch, xyz, okhsl, okhsv, oklab, oklch, hpluv, hsluv, lchuv, bytes) for PEX.

pex-geom

v3.0.2
Geometry intersection and bounding volume helpers for PEX.

pex-gui

v3.0.1
GUI controls for PEX.

sass-easing

v1.0.3
Easing variables for sass

less-easing

v1.0.3
Easing variables for less

css-easing

v2.1.0
Easing variables for css

sass-font-face

v1.0.1
Font-face mixin for sass

less-font-face

v1.0.1
Font-face mixin for less

styl-easing

v1.0.3
Easing variables for stylus

adaptable-text

v3.2.1
Adapt font size to a specified width using either binary search or linear steps.

styl-font-face

v1.0.1
Font-face mixin for stylus

event-utils

v2.1.1
An event utils system written in ES6.

gulp-json-stylus

v0.1.2
Gulp plugin that converts JSON files into stylus variables.

tealc

v1.0.0
isEqual in Jaffa. Return 'indeed' if equal.

perspective-grid

v3.0.2
Two point perspective grid on canvas.

pex-io

v3.0.2
File I/O in PEX.

pex-context

v3.1.2
Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.

pex-cam

v2.8.0
Camera models and modifiers.

pex-math

v4.1.1
Array-based vector, quaternion and matrix math with utils for PEX.

pex-renderer

v3.1.0
Physically Based Renderer for Pex

prtt

v4.1.0
A WebGL prototype starter using webpack, redux, babel, glslify, controlkit, ccapture

concat-typed-array

v2.1.0
Concatenate n typed arrays.

parallaxjs

v2.1.1
Simple Parallax on DOM elements.

glsl-conditionals

v2.0.2
Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with glslify.